
Since I have given quite a lot of information on how to optimize the codes of your Flash creations, specifically your Flash games, I think it is time that I divulge where exactly in hell have I been to know a lot of Flash code tweaking. But first, let me simulate a drum roll with this for an intro: I make it a point to fully optimize the codes on any of my Flash creations, be it on my game development ventures with Flash programming, or my web development exploits using streaming Flash content. This is because a Flash game, or any Flash creation, has no substance whatsoever if it doesn't reach the largest number of people. Much like what the Devil Himself wants to happen with his evil ideas now, don't you think? Especially now, a time with with more
accurate data transference protocols.
The
reference material I was bragging about is the "Flash Anthology", which is a compilation of the tips and tricks from those professional Flash programmers the SitePoint team have managed to either hire or terrorize. It contains more or less 60 solutions involving ActionScripts for your Flash coding problems that you'll never find on the internet, as well as a free access key to download every bit of code the book has. I think you should make it a point to have this book everytime you're on one of your Flash programming ventures, for this would drastically increase the efficiency of your Flash coding prowess. I see this reference material as a damn necessity for all those Flash programmers out there, newbies or otherwise. There are about four freely downloadable chapters on SitePoint team's internet site. Try it out first, and see how much it could improve your Flash creations!